What happens when you make a promise to bring back a fallen star? Teenager Tristran Thorn is about to find out, as he ventures beyond the wall of his English countryside town. After falling in love with the hauntingly beautiful Victoria Forester, he sets out on a quest to fulfill his promise to his beloved—and stumbles into the magical realm that lies beyond.
A mysterious circus terrifies an audience for one extraordinary performance before disappearing into the night. . . .
A is for Always, that's where we embark . . .
Master storyteller Neil Gaiman presents a breathtaking collection of tales for younger readers that may chill or amuse, but that always embrace the unexpected: Humpty Dumpty's sister hires a private detective to investigate her brother's death.A teenage boy who has trouble talking to girls finds himself at a rather unusual party.A boy raised in a graveyard makes a discovery, and confronts the much more troubling world of the living.
You are thousands of years old. You have amazing powers. You have watched civilizations rise and fall. So why does no one remember any of this? Bestselling Author Neil Gaiman (Marvel: 1602, Anansi Boys, Sandman) is joined by superstar artist John Romita Jr. (Amazing Spider-Man, Wolverine) to present a tale that will change the Eternals and the Marvel Universe forever! Collects Eternals #1-7.
This is a prayer for a blueberry girl . . . |
This is the conclusion to the much talked about Sandman series. It may be best to start your Sandman acquaintance with earlier episodes, but The Wake stands as one of Neil Gaiman's strongest and most consistent Sandman volumes to date.
The immense popularity of Neil Gaiman's Sandman series is due in largepart to the development of his characters. In The Doll's House, the second book of the Sandman magnum opus, Gaiman continues to build the foundation for the larger story, introducing us to more of the Dream King's family of the Endless.The Sandman returns to his kingdom of the Dreaming after nearly a century of imprisonment, finding several things out of place; most importantly, an anomaly called a dream vortex has manifested itself in the form of a young girl who unknowingly threatens to rip apart the Dreaming. And there's the smaller matter of a few nightmares having escaped. Among them is Gaiman's creepiest creation: the Corinthian, a serial killer with a miniature set of teeth in each eye socket. Because later volumes concentrate so much on human relationships with Gaiman's signature fair for fantasy and mythology, it is sometimes easy to forget that the Sandman series started out as a horror comic. This book grabs you and doesn't let you forget that so easily. —Jim Pascoe
The third book of the Sandman collection is a series of four short comic book stories. What's remarkable here (considering the publisher and the time that this was originally published) is that the main character of the book—the Sandman, King of Dreams—serves only as a minor character in each of these otherwise unrelated stories. (Actually, he's not even in the last story.) This signaled a couple of important things in the development of what is considered one of the great comics of the second half of the century. First, it marked a distinct move away from the horror genre and into a more fantasy-rich, classical mythology-laden environment. And secondly, it solidly cemented Neil Gaiman as a storyteller. One of the stories here, "A Midsummer Night's Dream," took home the World Fantasy Award for best short story—the first time a comic was given that honor. But for my money, another story in Dream Country has it beat hands down. "A Dream of a Thousand Cats" has such hope, beauty, and good old-fashioned chills that rereading it becomes a welcome pleasure. —Jim Pascoe
In many ways, Season of Mists is the pinnacle of the Sandman experience. After a brief intermission of four short stories (collected as Dream Country) Gaiman continued the story of the Dream King that he began in the first two volumes. Here in volume 4, we find out about the rest of Dream's Endless family (Desire, Despair, Destiny, Delirium, Death, and a seventh missing sibling). We find out the story behind Nada, Dream's first love, whom we met only in passing during Dream's visit to hell in the first book. When Dream goes back to hell to resolve unfinished business with Nada, he finds her missing along with all of the other dead souls. The answer to this mystery lies in Lucifer's most uncharacteristic decision—a delicious surprise.
When Brant and Charlene wreck their car in a horrible snowstorm in the middle of nowhere, the only place they can find shelter is a mysterious little inn called World's End. Here they wait out the storm and listen to stories from the many travelers also stuck at this tavern. These tales exemplify Neil Gaiman's gift for storytelling—and his love for the very telling of them. This volume has almost nothing to do with the larger story of the Sandman, except for a brief foreshadowing nod. It's a nice companion to the best Sandman short story collection, Dream Country, (and it's much better than the hodgepodge Fables and Reflections). World's End works best as a collection—it's a story about a story about stories—all wrapped up in a structure that's clever without being cute, and which features an ending nothing short of spectacular. —Jim Pascoe |